"The powerful play goes on...
And you may contribute a verse."

Hi, this is Yue Lin (/ˈjuːeɪ lɪn/, or 林越 in Chinese), and welcome to my personal website. Currently I am a Ph.D. student (data science program) in School of Data Science at The Chinese University of Hong Kong, Shenzhen, fortunately advised by Prof. Baoxiang Wang and Prof. Hongyuan Zha. Other close collaborators include Prof. Wenhao Li and Prof. Pascal Poupart. For a printable summary of my background, see my [Resume].

  • My research interests lie primarily in designing efficient learning algorithms to guide agents toward better equilibriums in multi-agent tasks. For experts: (1) solving sequential social dilemmas, by designing learning algorithms that incorporate mechanism design, and (2) designing learning methods for mechanism design problems.
  • Most of my focus is on sequential mixed-motive multi-agent scenarios, and I am particularly interested in communication mechanisms (keywords: information design, Bayesian persuasion, cheap talk, reputation), as well as some other mechanisms that influence others, such as incentivization.
  • My expertise in learning methods lies in reinforcement learning (RL) and large language models (LLMs).
And how could one endure being a man, if not also for the possibility to create, guess riddles, and redeem accidents? To redeem those who lived in the past and to recreate all "it was" into "thus I willed it" — that alone should I call redemption.
— Friedrich Nietzsche, Thus Spoke Zarathustra.

Research Interests

Currently

  • Multi-Agent Reinforcement Learning
  • Game Theory: Information Design
  • LLMs for Game Solvers
  • Communication Mechanisms

Formerly

  • Redundant Manipulator Control
  • Robotic Mechanism Design

Education & Experience

Education

  • The Chinese University of Hong Kong, Shenzhen
    Ph.D. Student in Data Science (2024.8 - Present)
  • Tianjin Polytechnic University
    Bachelor of Engineering in Computer Science and Technology (2018.9 - 2022.6)
    • School of Computer Science and Technology (2019.9 - 2022.6)

      GPA: 3.89 / 4 (92.22 / 100); Rank: 1 / 127
      [Certificate]

    • School of Mechanical Engineering (2018.9 - 2019.6)

      GPA: 3.90 / 4 (92.00 / 100); Rank: 1 / 60

Experience

  • Microsoft
    Research Intern @ Microsoft Research Asia (MSRA) (2026.8 - Present)
    Mentor: Lu Wang
  • Tencent
    Research Intern @ Lightspeed Studios, Shenzhen (2025.12 - 2026.6)
    Mentor: Yuan Liu
  • The Chinese University of Hong Kong, Shenzhen
    Research Assistant @ School of Data Science (2022.2 - 2024.8)
    Advisors: Prof. Baoxiang Wang & Prof. Hongyuan Zha (Subsequently my Ph.D. Supervisor and Co-Supervisor)

Publications & Manuscripts

Type
Authorship
View by
Count 9

Professional Services

Service Honors

Independent Reviewer

  • NeurIPS 2024 [6; 45615], 2025 [5; 32912], 2026 [4; 17738]
  • ICLR 2025 [3; 21831], 2026 [1; 5994]
  • ICML 2025 [6; 32893], 2026 [6; 43185]
  • AAAI 2026 [0]
  • TMLR 2025 [2; 38363], 2026 [2; 10331]

Volunteer

  • ACL 2026 [1; 4155]
  • AAMAS 2024 [3; 9876], 2025 [2; 4792], 2026 [2; 2303]
  • ICML (Position) 2025 [2; 5016]

Numbers in brackets indicate the number of manuscripts reviewed and the character count of all reviews, respectively. A “0” means the invitation was accepted, but no review assignment has been made yet.
Total reviews: .

Teaching

Teaching Assistant @ The Chinese University of Hong Kong, Shenzhen

  • CSC6021/AIR6001 Artificial Intelligence (2024-25 Term 2).

Patents

  • 基于联邦学习的大语言模型预训练方法和装置
    发明人:李昂、王趵翔、查宏远、林越
    专利权人:香港中文大学(深圳)
    类型:发明
    状态:已授权

    专利号:ZL 2026 1 0720098.0;授权公告号:CN 122242656 B;授权公告日:2026.7.24
    [证书]

  • 多智能体强化学习通信方法、终端设备及存储介质
    发明人:林越、李文浩、查宏远、王趵翔
    申请人:香港中文大学(深圳)
    类型:发明
    状态:已授权

    专利号:ZL 2023 1 0397744.0;授权公告号:CN 116455754 B;授权公告日:2025.9.16
    [证书]

Early Projects

They may be simple, but they were among the first projects I built entirely on my own and remain meaningful to me. I was so proud of them that I bet a friend I would one day put both on my resume 😂

  • LYdriveTogether

    Resources: [Code]

    Created: 2017-04-20

    Description: A Visual Basic game I built in high school in which one player controls two cars at the same time with mirrored keys, steering each around a different set of obstacles.

  • LYtanker

    Resources: [Code]

    Created: 2017-07-16

    Description: A two-player tank battle game I built in Visual Basic during high school, with keyboard-controlled movement and firing.

Academic Footprints

  • ICML 2026 @ Seoul, South Korea 🇰🇷
  • ICRA 2021 @ Xi’an, China 🇨🇳

Hobbies

  • DC Comics
    • Recommended reads (ordered by how much I love them):
      • The Riddler: Year One
      • Penguin: Pain & Prejudice
      • Batman: The Killing Joke
      • Batman (2016-): I Am Bane
      • Batman (2016-): The War of Jokes and Riddles
      • One Bad Day: The Riddler
  • Video Games
    • 王者荣耀 Honor of Kings
      • 全国第74 诸葛亮,战力13853,胜率57.5%,场次2217
      • 浙江省第57 嫦娥,战力10725,胜率63.8%,场次298
      • 浙江省第100 阿古朵,战力10028,胜率60.8%,场次176
      • 衢州市第5 影,战力10028,胜率54.1%,场次368
      • 浙江省第42 米莱狄,战力7863,胜率55.2%,场次511
      • 巅峰赛打野2063分(全国第3892名),中路1849分,IOS Q区
    • Overwatch 1
      • Doomfist: 284 hours, 1669 matches, win rate 54%, kill/death 26068/13137
    • Steam
      • Slay the Spire 2, Hollow Knight, Hollow Knight: Silksong, The Stanley Parable, Batman: Arkham Knight, Marvel Rivals...
  • Movies

Contact

Four-panel False Knees comic about a bird experiencing clarity and autonomy in flight
“False Knees” by Joshua